Animal Crossing: New Horizons has a terrible way of creating us all need things from ZOEY's blog

Animal Crossing: New Horizons has a terrible way of creating us all need things that we did not know we even desired. You're searching onNook Miles Ticket  the owner of a modern punching bag, outsized chest freezer, pink lava lamp, and a selection of Easter-themed merch – and that become just this morning's purchases. There are a plethora of factors to acquire, and the feel of desiring them all is only exacerbated by means of seeing the things different players have accrued on their personal tropical paradises via social media. Cute clothing strung together with gadgets I've by no means ever visible, blended with shared snapshots of developing hubs, means that starvation for extra items isn't always going away whenever quickly. 


Because of this lust for stuff, many gamers over time have recommended that, beyond all of the cuteness and anthropomorphic animals, the Animal Crossing series is just one huge capitalism gadget. It's not hard to prove both. From the manner we amass merchandise from Nook's Cranny, the quantity of disposable apparel we buy, to the endless cycle of loan payments, and the fact that the entirety you do in-recreation is to basically make extra cash.


And but, even as Tom Nook remains rinsing me dry Nook Miles Ticket for Sale and I've spent extra Bells on needless items than I'd care to recall, there is surely some other element to the Animal Crossing series that places the focus at the manner we engage with the surroundings and use merchandise for true. 


Previous post     
     Next post
     Blog home

The Wall

No comments
You need to sign in to comment